đ€ How I Made $300K in a Year Selling Video Templates
- Apostolos Roussas
- 3 days ago
- 2 min read
Spoiler: No, it wasnât from going viral or working 16-hour days.
Letâs get something straightâthis isnât one of those âI made six figures in a weekendâ stories. I didnât launch a course and suddenly wake up to yacht money. I just leaned into what I was already doing: creating animation assets.
But instead of selling my time, I started selling the results. Repeatedly. Automatically. And at scale.
Hereâs how I turned my motion design skills into a $300K+ revenue streamâwithout becoming a full-time influencer or hiring a huge team.
đŹ Step 1: I Stopped Chasing Clients
I used to spend more time hunting clients than actually animating. Endless DMs, awkward Zooms, invoices that got âlostââyou know the drill.
I realized: my work had replay value. Why do the same animation 20 times for 20 clients, when I can create it once and sell it 2,000 times?
đŠ Step 2: I Turned Projects Into Products
Every time I made something cool for a client or passion project, I asked:Can this be a template?
If the answer was yes, Iâd generalize it, clean it up, and make it user-friendly. That meant:
Customizable controls (no coding headaches)
Clear naming, organized layers
Preview thumbnails and polished renders
Then I uploaded it to places like Envato, Adobe Stock, and Storyblocks.
đž Step 3: I Found the Sweet Spot: Quantity and Quality
Most creators pick one:
High-end stuff = low volume
Mass volume = meh quality
I chose both. Not by killing myselfâbut by building a repeatable system. I created batches, reused assets across styles, and worked with a small remote team to hit serious volume: 100+ templates a month.
đ Step 4: I Tracked What Performed (Then Doubled Down)
Not all templates sell. And thatâs okay. But I paid attention:
What styles trend?
What durations get downloaded most?
What keywords drive traffic?
Once I had the data, I focused on what actually made moneyânot just what looked cool in my portfolio.
đ§ Step 5: I Stopped Thinking Like a Designer. Started Thinking Like a Business.
That means:
Optimizing titles and thumbnails like YouTube creators do
Writing descriptions that solve problems (not just list features)
Using metadata to show up in search results
Yes, motion design is art. But productizing it? Thatâs a business.
đ The Passive Income Part
Once these templates were up, I didnât need to touch them again.People bought them in their sleep. Literally.Iâd wake up to emails like: You earned $8.21 on Envato. You earned $3.57 on Adobe Stock...
It adds up. Some templates earned me 5 figures alone. Not kidding.
đĄ Final Thoughts
If youâre a designer, editor, or animator: you already have the skills to do this. You just need to:
Package your work
Think like a creator and a seller
And stay consistent (even when your first 5 templates flop)
Iâm not saying itâs easy. But itâs scalable. And worth it.
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